Physics-based building and survival game in a hand drawn style
Collect resources and build a shelter during the day and see if it holds up to the elements and attacks by predators during the night.
Made in 16 days during GodotWildJam #49
Theme: Unstable
Wildcards: Overgrown & Colossal Creature
Credits
Made using Godot Engine 3
Art by Brotienshake
Music and Sounds by jd brown and NAWN
Code, Game Design and VFX by Alghost